fix FixImpossibleRows()
fix misaligned editor NoteFields
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@@ -73,9 +73,6 @@ namespace NoteDataUtil
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// True if no notes in row that aren't true in the mask
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bool RowPassesValidMask( NoteData &in, int row, const bool bValidMask[] );
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// Remove all tap notes that fail this mask
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void EliminateNonPassingTaps( NoteData &in, int row, const bool bValidMask[] );
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void TransformNoteData( NoteData &nd, PlayerOptions &po, StepsType st );
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void Scale( NoteData &nd, float fScale );
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