noisy
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@@ -943,7 +943,6 @@ void ScreenEdit::Update( float fDeltaTime )
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fapproach( m_fTrailingBeat, GAMESTATE->m_fSongBeat,
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fabsf(fDelta) * fDeltaTime*5 );
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LOG->Trace( "%f (%f)", m_fTrailingBeat, GAMESTATE->m_fSongBeat );
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PlayTicks();
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}
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