consistent precision for BPM and secs - 3 decimal places in the editor and in the song file

This commit is contained in:
Chris Danford
2006-01-19 03:03:27 +00:00
parent 4b5d9a981e
commit 941e70ba39
2 changed files with 7 additions and 7 deletions
+2 -2
View File
@@ -1009,8 +1009,8 @@ void ScreenEdit::UpdateTextInfo()
break;
case EditMode_Full:
sText += ssprintf( "Beat 0 Offset:\n %.3f secs\n", m_pSong->m_Timing.m_fBeat0OffsetInSeconds );
sText += ssprintf( "Preview Start:\n %.2f secs\n", m_pSong->m_fMusicSampleStartSeconds );
sText += ssprintf( "Preview Length:\n %.2f secs\n",m_pSong->m_fMusicSampleLengthSeconds );
sText += ssprintf( "Preview Start:\n %.3f secs\n", m_pSong->m_fMusicSampleStartSeconds );
sText += ssprintf( "Preview Length:\n %.3f secs\n",m_pSong->m_fMusicSampleLengthSeconds );
break;
default:
ASSERT(0);