consistent precision for BPM and secs - 3 decimal places in the editor and in the song file
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@@ -1009,8 +1009,8 @@ void ScreenEdit::UpdateTextInfo()
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break;
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case EditMode_Full:
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sText += ssprintf( "Beat 0 Offset:\n %.3f secs\n", m_pSong->m_Timing.m_fBeat0OffsetInSeconds );
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sText += ssprintf( "Preview Start:\n %.2f secs\n", m_pSong->m_fMusicSampleStartSeconds );
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sText += ssprintf( "Preview Length:\n %.2f secs\n",m_pSong->m_fMusicSampleLengthSeconds );
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sText += ssprintf( "Preview Start:\n %.3f secs\n", m_pSong->m_fMusicSampleStartSeconds );
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sText += ssprintf( "Preview Length:\n %.3f secs\n",m_pSong->m_fMusicSampleLengthSeconds );
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break;
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default:
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ASSERT(0);
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