Move OptionRow to a separate file

Don't init all BitmapText objects for long rows.  Calculate the row width, then init the text.
This commit is contained in:
Chris Danford
2005-02-11 07:50:26 +00:00
parent a3e585b886
commit 93b8ba48b6
12 changed files with 369 additions and 265 deletions
+41
View File
@@ -0,0 +1,41 @@
#include "global.h"
#include "OptionRow.h"
#include "RageUtil.h"
OptionRow::OptionRow()
{
}
OptionRow::~OptionRow()
{
for( unsigned i = 0; i < m_textItems.size(); ++i )
SAFE_DELETE( m_textItems[i] );
FOREACH_PlayerNumber( p )
for( unsigned i = 0; i < m_Underline[p].size(); ++i )
SAFE_DELETE( m_Underline[p][i] );
}
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