diff --git a/stepmania/src/ScreenEvaluation.cpp b/stepmania/src/ScreenEvaluation.cpp index 3e1c2e839f..9d2d03f03b 100644 --- a/stepmania/src/ScreenEvaluation.cpp +++ b/stepmania/src/ScreenEvaluation.cpp @@ -1236,23 +1236,6 @@ void ScreenEvaluation::HandleScreenMessage( const ScreenMessage SM ) ScreenWithMenuElements::HandleScreenMessage( SM ); } -void ScreenEvaluation::MenuLeft( PlayerNumber pn ) -{ - // What is the purpose of this? I keep my feet on the pads and - // was wondering why the grades weren't spinning. -Chris - // To be able to see the grade without having to wait for it to - // stop spinning. (I was hitting left repeatedly and wondering - // why it kept spinning ...) - //m_Grades[pn].SettleQuickly(); -} - -void ScreenEvaluation::MenuRight( PlayerNumber pn ) -{ - // What is the purpose of this? I keep my feet on the pads and - // was wondering why the grades weren't spinning. -Chris - //m_Grades[pn].SettleQuickly(); -} - void ScreenEvaluation::MenuBack( PlayerNumber pn ) { MenuStart( pn ); diff --git a/stepmania/src/ScreenEvaluation.h b/stepmania/src/ScreenEvaluation.h index 99f5766a85..e8787574eb 100644 --- a/stepmania/src/ScreenEvaluation.h +++ b/stepmania/src/ScreenEvaluation.h @@ -29,8 +29,6 @@ public: virtual void HandleScreenMessage( const ScreenMessage SM ); virtual void TweenOursOffScreen(); - virtual void MenuLeft( PlayerNumber pn ); - virtual void MenuRight( PlayerNumber pn ); virtual void MenuBack( PlayerNumber pn ); virtual void MenuStart( PlayerNumber pn );