VC6 compile fix

This commit is contained in:
Chris Danford
2006-07-02 05:21:59 +00:00
parent fd7e49b66b
commit 9398c8a2b6
+3 -2
View File
@@ -84,7 +84,7 @@ static Preference<bool> g_bDelayedScreenLoad( "DelayedScreenLoad", false );
// Screen registration
static map<RString,CreateScreenFn> *g_pmapRegistrees = NULL;
namespace
namespace ScreenManagerUtil
{
//
// in draw order first to last
@@ -210,6 +210,7 @@ namespace
AfterDeleteScreen();
}
};
using namespace ScreenManagerUtil;
void RegisterScreenClass( const RString& sClassName, CreateScreenFn pfn )
{
@@ -921,7 +922,7 @@ public:
}
static int SystemMessage( T* p, lua_State *L ) { p->SystemMessage( SArg(1) ); return 0; }
static int ConcurrentlyPrepareScreen( T* p, lua_State *L ) { p->ConcurrentlyPrepareScreen( SArg(1) ); return 0; }
static int ScreenIsPrepped( T* p, lua_State *L ) { lua_pushboolean( L, ::ScreenIsPrepped( SArg(1) ) ); return 1; }
static int ScreenIsPrepped( T* p, lua_State *L ) { lua_pushboolean( L, ScreenManagerUtil::ScreenIsPrepped( SArg(1) ) ); return 1; }
static void Register(lua_State *L)
{