threaded DI input

This commit is contained in:
Glenn Maynard
2003-07-14 06:27:20 +00:00
parent 5a1fc8b54f
commit 9385e437f2
2 changed files with 150 additions and 32 deletions
@@ -9,6 +9,7 @@
#include "SDL_utils.h"
#include "archutils/Win32/AppInstance.h"
#include "InputFilter.h"
#include "PrefsManager.h"
#include "InputHandler_DirectInputHelper.h"
@@ -21,7 +22,6 @@ static vector<DIDevice> Devices;
/* Number of joysticks found: */
static int g_NumJoysticks;
static BOOL CALLBACK EnumDevices( const DIDEVICEINSTANCE *pdidInstance, void *pContext )
{
DIDevice device;
@@ -55,12 +55,32 @@ static BOOL CALLBACK EnumDevices( const DIDEVICEINSTANCE *pdidInstance, void *pC
return DIENUM_CONTINUE;
}
static void CheckForDirectInputDebugMode()
{
HKEY hkey;
if (RegOpenKey(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\DirectInput", &hkey) != ERROR_SUCCESS)
return;
long val;
DWORD nSize = sizeof(val);
if( RegQueryValueEx(hkey, "emulation", NULL, NULL, (LPBYTE)&val, &nSize) == ERROR_SUCCESS )
{
if( val&0x8 )
LOG->Warn("DirectInput keyboard debug mode appears to be enabled. This reduces\n"
"input timing accuracy significantly. Disabling this is strongly recommended." );
}
RegCloseKey(hkey);
}
InputHandler_DInput::InputHandler_DInput()
{
LOG->Trace( "InputHandler_DInput::InputHandler_DInput()" );
g_NumJoysticks = 0;
AppInstance inst;
CheckForDirectInputDebugMode();
shutdown = false;
g_NumJoysticks = 0;
AppInstance inst;
HRESULT hr = DirectInputCreate(/* SDL_Instance */inst.Get(), DIRECTINPUT_VERSION, &dinput, NULL);
if ( hr != DI_OK )
RageException::Throw( hr_ssprintf(hr, "InputHandler_DInput: DirectInputCreate") );
@@ -97,6 +117,11 @@ InputHandler_DInput::InputHandler_DInput()
Devices[i].buttons,
Devices[i].buffered? "buffered": "unbuffered" );
}
if( PREFSMAN->m_bThreadedInput )
InputThreadPtr = SDL_CreateThread(InputThread_Start, this);
else
InputThreadPtr = NULL;
}
@@ -110,6 +135,14 @@ bool InputHandler_DInput::OpenDevice(DIDevice &device)
InputHandler_DInput::~InputHandler_DInput()
{
if( InputThreadPtr )
{
shutdown = true;
LOG->Trace("Shutting down DirectInput thread ...");
SDL_WaitThread(InputThreadPtr, NULL);
LOG->Trace("DirectInput thread shut down.");
}
for( unsigned i = 0; i < Devices.size(); ++i )
Devices[i].Close();
@@ -182,6 +215,8 @@ HRESULT GetDeviceState(LPDIRECTINPUTDEVICE2 dev, int size, void *ptr)
return hr;
}
/* This doesn't take a timestamp; instead, we let InputHandler::ButtonPressed figure
* it out. Be sure to call InputHandler::Update() between each poll. */
void InputHandler_DInput::UpdatePolled(DIDevice &device)
{
if( device.type == device.KEYBOARD )
@@ -282,25 +317,13 @@ void InputHandler_DInput::UpdatePolled(DIDevice &device)
}
}
void InputHandler_DInput::UpdateBuffered(DIDevice &device)
void InputHandler_DInput::UpdateBuffered(DIDevice &device, const RageTimer &tm)
{
DWORD numevents;
DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
numevents = INPUT_QSIZE;
HRESULT hr = IDirectInputDevice2_GetDeviceData(
device.Device, sizeof(DIDEVICEOBJECTDATA),
evtbuf, &numevents, 0);
if ( hr == DIERR_INPUTLOST || hr == DIERR_NOTACQUIRED )
{
hr = IDirectInputDevice2_Acquire(device.Device);
hr = IDirectInputDevice2_GetDeviceData(
device.Device, sizeof(DIDEVICEOBJECTDATA),
evtbuf, &numevents, 0);
}
if ( hr == DIERR_INPUTLOST || hr == DIERR_NOTACQUIRED )
return;
HRESULT hr = IDirectInputDevice2_GetDeviceData( device.Device, sizeof(DIDEVICEOBJECTDATA), evtbuf, &numevents, 0);
/* Handle the events */
if ( hr != DI_OK )
@@ -322,11 +345,11 @@ void InputHandler_DInput::UpdateBuffered(DIDevice &device)
switch(in.type)
{
case in.KEY:
ButtonPressed(DeviceInput(dev, in.num), !!(evtbuf[i].dwData & 0x80));
ButtonPressed(DeviceInput(dev, in.num, tm), !!(evtbuf[i].dwData & 0x80));
break;
case in.BUTTON:
ButtonPressed(DeviceInput(dev, JOY_1 + in.num), !!evtbuf[i].dwData);
ButtonPressed(DeviceInput(dev, JOY_1 + in.num, tm), !!evtbuf[i].dwData);
break;
case in.AXIS:
@@ -348,17 +371,17 @@ void InputHandler_DInput::UpdateBuffered(DIDevice &device)
continue;
}
ButtonPressed(DeviceInput(dev, up), int(evtbuf[i].dwData) < -50);
ButtonPressed(DeviceInput(dev, down), int(evtbuf[i].dwData) > 50);
ButtonPressed(DeviceInput(dev, up, tm), int(evtbuf[i].dwData) < -50);
ButtonPressed(DeviceInput(dev, down, tm), int(evtbuf[i].dwData) > 50);
break;
}
case in.HAT:
{
const int pos = TranslatePOV(evtbuf[i].dwData);
ButtonPressed(DeviceInput(dev, JOY_HAT_UP), !!(pos & SDL_HAT_UP));
ButtonPressed(DeviceInput(dev, JOY_HAT_DOWN), !!(pos & SDL_HAT_DOWN));
ButtonPressed(DeviceInput(dev, JOY_HAT_LEFT), !!(pos & SDL_HAT_LEFT));
ButtonPressed(DeviceInput(dev, JOY_HAT_RIGHT), !!(pos & SDL_HAT_RIGHT));
ButtonPressed(DeviceInput(dev, JOY_HAT_UP, tm), !!(pos & SDL_HAT_UP));
ButtonPressed(DeviceInput(dev, JOY_HAT_DOWN, tm), !!(pos & SDL_HAT_DOWN));
ButtonPressed(DeviceInput(dev, JOY_HAT_LEFT, tm), !!(pos & SDL_HAT_LEFT));
ButtonPressed(DeviceInput(dev, JOY_HAT_RIGHT, tm), !!(pos & SDL_HAT_RIGHT));
}
}
}
@@ -366,7 +389,7 @@ void InputHandler_DInput::UpdateBuffered(DIDevice &device)
}
void InputHandler_DInput::Update(float fDeltaTime)
void InputHandler_DInput::PollAndAcquireDevices()
{
for( unsigned i = 0; i < Devices.size(); ++i )
{
@@ -381,14 +404,101 @@ void InputHandler_DInput::Update(float fDeltaTime)
IDirectInputDevice2_Poll( Devices[i].Device );
}
}
}
if( Devices[i].buffered )
UpdateBuffered( Devices[i] );
else
UpdatePolled( Devices[i] );
void InputHandler_DInput::Update(float fDeltaTime)
{
if( InputThreadPtr == NULL )
{
PollAndAcquireDevices();
RageTimer zero;
zero.SetZero();
for( unsigned i = 0; i < Devices.size(); ++i )
{
if( Devices[i].buffered )
UpdateBuffered( Devices[i], zero );
else
UpdatePolled( Devices[i] );
}
InputHandler::UpdateTimer();
}
}
void InputHandler_DInput::InputThread()
{
if(!SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST))
LOG->Warn(werr_ssprintf(GetLastError(), "Failed to set DirectInput thread priority"));
unsigned i;
vector<DIDevice*> BufferedDevices, UnbufferedDevices;
HANDLE Handle = CreateEvent(NULL, FALSE, FALSE, NULL);
for( i = 0; i < Devices.size(); ++i )
{
if( !Devices[i].buffered )
{
UnbufferedDevices.push_back( &Devices[i] );
continue;
}
BufferedDevices.push_back( &Devices[i] );
HRESULT hr = IDirectInputDevice2_SetEventNotification(Devices[i].Device, Handle);
if( FAILED(hr) )
LOG->Warn("IDirectInputDevice2_SetEventNotification failed on %i", i);
}
InputHandler::Update( fDeltaTime );
/* If we have any polled devices, we need a fast loop. */
int Delay = UnbufferedDevices.size()? 2:50;
LOG->Trace( "DirectInput thread is running at %ims", Delay );
while(!shutdown)
{
VDCHECKPOINT;
if( BufferedDevices.size() )
{
/* Update buffered devices. */
PollAndAcquireDevices();
int ret = WaitForSingleObjectEx( Handle, Delay, true );
if( ret == -1 )
{
LOG->Trace( werr_ssprintf(GetLastError(), "WaitForMultipleObjectsEx failed") );
continue;
}
if( ret == WAIT_OBJECT_0 )
{
RageTimer now;
for( i = 0; i < BufferedDevices.size(); ++i )
UpdateBuffered( *BufferedDevices[i], now );
}
}
VDCHECKPOINT;
if( UnbufferedDevices.size() )
{
PollAndAcquireDevices();
for( i = 0; i < UnbufferedDevices.size(); ++i )
UpdatePolled( *UnbufferedDevices[i] );
}
InputHandler::UpdateTimer();
/* If we have no buffered devices, we didn't delay at WaitForMultipleObjectsEx. */
if( BufferedDevices.size() == 0 )
SDL_Delay( 2 );
VDCHECKPOINT;
}
VDCHECKPOINT;
for( i = 0; i < Devices.size(); ++i )
if( Devices[i].buffered )
IDirectInputDevice2_SetEventNotification( Devices[i].Device, NULL );
CloseHandle(Handle);
}
void InputHandler_DInput::GetDevicesAndDescriptions(vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut)