more fixes to Oni and courses

This commit is contained in:
Chris Danford
2002-07-27 19:29:51 +00:00
parent f202bbe680
commit 936fabbe85
98 changed files with 1634 additions and 1156 deletions
+5 -3
View File
@@ -113,8 +113,8 @@ ScreenEditMenu::ScreenEditMenu()
m_Menu.Load(
THEME->GetPathTo(GRAPHIC_EDIT_BACKGROUND),
THEME->GetPathTo(GRAPHIC_EDIT_TOP_EDGE),
ssprintf("%s %s change music START to continue", CString(char(1)), CString(char(2)) ),
false, true, 40
ssprintf("%c %c change line %c %c change value START to continue", char(3), char(4), char(1), char(2) ),
false, false, 40
);
this->AddSubActor( &m_Menu );
@@ -173,7 +173,9 @@ void ScreenEditMenu::HandleScreenMessage( const ScreenMessage SM )
// Set the current Style, then let ScreenEdit infer the desired
// NotesType from that Style.
NotesType nt = GetSelectedNotesType();
GAMESTATE->m_CurStyle = GAMEMAN->GetStyleThatPlaysNotesType( nt );
Style style = GAMEMAN->GetStyleThatPlaysNotesType( nt );
GAMESTATE->m_CurStyle = style;
GAMESTATE->m_CurGame = StyleToGame(style);
SCREENMAN->SetNewScreen( new ScreenEdit );
break;