more fixes to Oni and courses
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@@ -54,13 +54,6 @@ void GameState::Reset()
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m_iCurrentStageIndex = 0;
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}
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void GameState::SwitchGame( Game newGame )
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{
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ASSERT( newGame >= 0 && newGame < NUM_GAMES );
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m_CurGame = newGame;
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}
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int GameState::GetStageIndex()
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{
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return m_iCurrentStageIndex;
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