diff --git a/stepmania/src/GameState.cpp b/stepmania/src/GameState.cpp index 72d956b6e6..022e02746d 100644 --- a/stepmania/src/GameState.cpp +++ b/stepmania/src/GameState.cpp @@ -218,8 +218,11 @@ bool GameState::IsPlayerEnabled( PlayerNumber pn ) if( GAMESTATE->m_bIsOnSystemMenu ) // if no style set (we're in TitleMenu, ConfigInstruments or something) return true; // allow input from both sides - if( m_CurStyle == STYLE_INVALID ) - return m_bSideIsJoined[pn]; + if( m_CurStyle == STYLE_INVALID ) // no style chosen + if( this->m_bPlayersCanJoin ) + return m_bSideIsJoined[pn]; // only allow input from sides that have already joined + else + return true; // if we can't join, then we're on a screen like MusicScroll or GameOver switch( GetCurrentStyleDef()->m_StyleType ) {