Fix compile. Judging by the name of the function, it is possible this should be checking all memory cards, not just the ones for pn. I am not sure so this is only temporary until Glenn reappears.
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@@ -38,7 +38,7 @@ namespace
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bool bShowCreditsMessage;
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bool bShowCreditsMessage;
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if( SCREENMAN && SCREENMAN->GetTopScreen() && SCREENMAN->GetTopScreen()->GetScreenType() == system_menu )
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if( SCREENMAN && SCREENMAN->GetTopScreen() && SCREENMAN->GetTopScreen()->GetScreenType() == system_menu )
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bShowCreditsMessage = true;
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bShowCreditsMessage = true;
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else if( MEMCARDMAN->GetCardsLocked() )
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else if( MEMCARDMAN->GetCardLocked(pn) )
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bShowCreditsMessage = !GAMESTATE->IsPlayerEnabled( pn );
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bShowCreditsMessage = !GAMESTATE->IsPlayerEnabled( pn );
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else
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else
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bShowCreditsMessage = !GAMESTATE->m_bSideIsJoined[pn];
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bShowCreditsMessage = !GAMESTATE->m_bSideIsJoined[pn];
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