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@@ -64,7 +64,8 @@ void CourseContentsList::SetFromCourse( const Course* pCourse )
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// FIXME: Is there a better way to handle when players don't have
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// FIXME: Is there a better way to handle when players don't have
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// the same number of TrailEntries?
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// the same number of TrailEntries?
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// They have to have the same number, and of the same songs, or gameplay
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// isn't going to line up.
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m_iNumContents = 0;
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m_iNumContents = 0;
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for( int i=0; i<min((int)pTrail[0]->m_vEntries.size(), MAX_TOTAL_CONTENTS); i++ )
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for( int i=0; i<min((int)pTrail[0]->m_vEntries.size(), MAX_TOTAL_CONTENTS); i++ )
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