add LifeMeter binding in ScreenHowToPlay and ScreenGameplay
remove GetPlayerInfo binding (currently unused)
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@@ -22,6 +22,11 @@ public:
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virtual ScreenType GetScreenType() const { return attract; }
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//
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// Lua
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//
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virtual void PushSelf( lua_State *L );
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protected:
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virtual void StartPlayingMusic();
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};
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