add LifeMeter binding in ScreenHowToPlay and ScreenGameplay
remove GetPlayerInfo binding (currently unused)
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@@ -151,6 +151,22 @@ void ScreenAttract::GoToStartScreen( RString sScreenName )
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SCREENMAN->SetNewScreen( START_SCREEN(sScreenName) );
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}
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// lua start
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#include "LuaBinding.h"
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class LunaScreenAttract: public Luna<ScreenAttract>
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{
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public:
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LunaScreenAttract()
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{
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}
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};
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LUA_REGISTER_DERIVED_CLASS( ScreenAttract, ScreenWithMenuElements )
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// lua end
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/*
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* (c) 2003-2004 Chris Danford
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* All rights reserved.
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