[loading window] This is nicer than the thread termination. But now we need to find a way to end the load early.
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@@ -13,7 +13,6 @@ public:
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virtual void Init();
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~ScreenReloadSongs();
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private:
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bool loadComplete;
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InGameLoadingWindow *loadWin;
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RageThread m_loadingThread;
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static int loadingThreadProc(void *thisAsVoidPtr);
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