From 92bfe3d4841efd59a9182d6eb4d46409ed73e1c2 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Tue, 12 Nov 2002 07:04:45 +0000 Subject: [PATCH] fix title menu exit --- stepmania/src/ScreenTitleMenu.cpp | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/stepmania/src/ScreenTitleMenu.cpp b/stepmania/src/ScreenTitleMenu.cpp index 7689552b3d..0e002f0bf5 100644 --- a/stepmania/src/ScreenTitleMenu.cpp +++ b/stepmania/src/ScreenTitleMenu.cpp @@ -23,6 +23,7 @@ #include "GameManager.h" #include "InputMapper.h" #include "ThemeManager.h" +#include "SDL_Utils.h" const CString CHOICE_TEXT[ScreenTitleMenu::NUM_TITLE_MENU_CHOICES] = { "GAME START", @@ -159,7 +160,6 @@ ScreenTitleMenu::ScreenTitleMenu() m_soundSelect.Load( THEME->GetPathTo("Sounds","menu start") ); m_soundInvalid.Load( THEME->GetPathTo("Sounds","menu invalid") ); - m_TitleMenuChoice = CHOICE_GAME_START; for( i=0; itype = SDL_QUIT; + SDL_PushEvent(event); + } return; default: ASSERT(0);