diff --git a/stepmania/src/Background.h b/stepmania/src/Background.h index 69eeb786cd..7e226789ff 100644 --- a/stepmania/src/Background.h +++ b/stepmania/src/Background.h @@ -9,6 +9,8 @@ #include "BGAnimation.h" #include "song.h" #include +#include + class DancingCharacters; class BrightnessOverlay: public ActorFrame diff --git a/stepmania/src/Font.h b/stepmania/src/Font.h index 46e6b98628..874e61dbb7 100644 --- a/stepmania/src/Font.h +++ b/stepmania/src/Font.h @@ -6,6 +6,7 @@ #include "RageTextureID.h" #include "RageUtil.h" #include "RageTypes.h" +#include class FontPage; class RageTexture; diff --git a/stepmania/src/NotesLoaderBMS.cpp b/stepmania/src/NotesLoaderBMS.cpp index 9f491916f4..c3b837eb8f 100644 --- a/stepmania/src/NotesLoaderBMS.cpp +++ b/stepmania/src/NotesLoaderBMS.cpp @@ -1,9 +1,7 @@ #include "global.h" #include "NotesLoaderBMS.h" -#include "NotesLoader.h" #include "NoteData.h" #include "GameConstantsAndTypes.h" -#include "RageUtil.h" #include "RageLog.h" #include "GameManager.h" #include "RageException.h" diff --git a/stepmania/src/NotesLoaderBMS.h b/stepmania/src/NotesLoaderBMS.h index b59dfe949d..d2e2b57be5 100644 --- a/stepmania/src/NotesLoaderBMS.h +++ b/stepmania/src/NotesLoaderBMS.h @@ -2,8 +2,6 @@ #define NOTES_LOADER_BMS_H #include "NotesLoader.h" -#include "GameConstantsAndTypes.h" -#include "NoteTypes.h" #include class Song; diff --git a/stepmania/src/RageSurface_Load_XPM.cpp b/stepmania/src/RageSurface_Load_XPM.cpp index 7f3bde5af2..a562fad449 100644 --- a/stepmania/src/RageSurface_Load_XPM.cpp +++ b/stepmania/src/RageSurface_Load_XPM.cpp @@ -6,6 +6,7 @@ #include "RageUtil.h" #include "RageLog.h" #include "RageSurface.h" +#include #define CheckLine() \ if( xpm[line] == NULL ) { \ diff --git a/stepmania/src/RageUtil.h b/stepmania/src/RageUtil.h index 2869761a23..dd61058f81 100644 --- a/stepmania/src/RageUtil.h +++ b/stepmania/src/RageUtil.h @@ -3,8 +3,6 @@ #ifndef RAGEUTIL_H #define RAGEUTIL_H -#include - #define SAFE_DELETE(p) { if(p) { delete (p); (p)=NULL; } } #define SAFE_DELETE_ARRAY(p) { if(p) { delete[] (p); (p)=NULL; } } #define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }