diff --git a/stepmania/src/StepMania.cpp b/stepmania/src/StepMania.cpp index bca84c286d..652615b47c 100644 --- a/stepmania/src/StepMania.cpp +++ b/stepmania/src/StepMania.cpp @@ -1087,10 +1087,7 @@ int main(int argc, char* argv[]) SCREENMAN = new ScreenManager; // UGLY: Now that all global singletons are constructed, let them all register with Lua. - // - // ResetState wipes out method tables. We need to call UpdateLuaGlobals, so - // we re-run scripts that may add to them. - THEME->UpdateLuaGlobals(); + LUA->RegisterTypes(); StepMania::ResetGame();