From 924cd3261b71e11b126335ea5046afa93c8f83f7 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Tue, 8 Nov 2005 18:04:51 +0000 Subject: [PATCH] revert sync changes when backing out of gameplay instead of silently saving them --- stepmania/src/GameState.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/stepmania/src/GameState.cpp b/stepmania/src/GameState.cpp index 9ac94754f1..9b10869cde 100644 --- a/stepmania/src/GameState.cpp +++ b/stepmania/src/GameState.cpp @@ -494,6 +494,9 @@ void GameState::BeginStage() void GameState::CancelStage() { m_iNumStagesOfThisSong = 0; + + // If they back out of gameplay, revert any sync changes. + RevertSyncChanges(); } void GameState::CommitStageStats()