transition's finished; rename LoadEditsFromDir to LoadAllFromProfileDir to regeneralize

This commit is contained in:
Glenn Maynard
2005-04-25 00:36:26 +00:00
parent 620b847f06
commit 91f25bba0a
3 changed files with 4 additions and 4 deletions
+2 -2
View File
@@ -188,7 +188,7 @@ bool ProfileManager::LoadProfileFromMemoryCard( PlayerNumber pn )
const CString &sSubdir = asDirsToTry[i];
CString sDir = MEM_CARD_MOUNT_POINT[pn] + sSubdir + "/";
SONGMAN->LoadEditsFromDir( sDir, (ProfileSlot) pn );
SONGMAN->LoadAllFromProfileDir( sDir, (ProfileSlot) pn );
}
return true; // If a card is inserted, we want to use the memory card to save - even if the Profile load failed.
@@ -372,7 +372,7 @@ void ProfileManager::LoadMachineProfile()
// If the machine name has changed, make sure we use the new name
m_MachineProfile.m_sDisplayName = PREFSMAN->m_sMachineName;
SONGMAN->LoadEditsFromDir( MACHINE_PROFILE_DIR, PROFILE_SLOT_MACHINE );
SONGMAN->LoadAllFromProfileDir( MACHINE_PROFILE_DIR, PROFILE_SLOT_MACHINE );
}
bool ProfileManager::ProfileWasLoadedFromMemoryCard( PlayerNumber pn ) const