move GetMenuButtonSecondaryFunction into InputScheme

This commit is contained in:
Glenn Maynard
2006-11-21 07:16:19 +00:00
parent 52a878504b
commit 91ee16754f
6 changed files with 12 additions and 18 deletions
-11
View File
@@ -2490,17 +2490,6 @@ const Style* GameManager::GameAndStringToStyle( const Game *game, RString sStyle
return NULL;
}
MenuButton GameManager::GetMenuButtonSecondaryFunction( const Game *pGame, GameButton gb ) const
{
FOREACH_MenuButton(m)
if( pGame->m_InputScheme.m_SecondaryMenuButton[m] == gb )
return m;
return MenuButton_Invalid; // only used in gameplay
}
// lua start
#include "LuaBinding.h"