encapsulate each screen in its own file; don't clutter parents
This commit is contained in:
@@ -0,0 +1,18 @@
|
||||
#include "stdafx.h"
|
||||
#include "ScreenIntroMovie.h"
|
||||
|
||||
void ScreenIntroMovie::Update( float fDelta )
|
||||
{
|
||||
ScreenAttract::Update(fDelta);
|
||||
|
||||
/*
|
||||
RageTexture *tex = sprite->GetTexture();
|
||||
if(tex->IsAMovie() && !tex->IsPlaying())
|
||||
this->SendScreenMessage( SM_BeginFadingOut,0 );
|
||||
if( BackgroundImage->GetTexture()->RageMovieTexture::IsFinishedPlaying() == true )
|
||||
{
|
||||
this->SendScreenMessage( SM_BeginFadingOut,0 );
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user