encapsulate each screen in its own file; don't clutter parents

This commit is contained in:
Glenn Maynard
2003-02-12 17:19:33 +00:00
parent 0d5c5de300
commit 919a048f3e
2 changed files with 19 additions and 0 deletions
+18
View File
@@ -0,0 +1,18 @@
#include "stdafx.h"
#include "ScreenIntroMovie.h"
void ScreenIntroMovie::Update( float fDelta )
{
ScreenAttract::Update(fDelta);
/*
RageTexture *tex = sprite->GetTexture();
if(tex->IsAMovie() && !tex->IsPlaying())
this->SendScreenMessage( SM_BeginFadingOut,0 );
if( BackgroundImage->GetTexture()->RageMovieTexture::IsFinishedPlaying() == true )
{
this->SendScreenMessage( SM_BeginFadingOut,0 );
}
*/
}