Move CurStageStats and vPlayedStageState out of GAMESTATE. Having
GameState.h depend on StageStats.h is too inconvenient.
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@@ -31,6 +31,7 @@
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#include "Steps.h"
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#include <math.h>
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#include "ProfileManager.h"
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#include "StageStats.h"
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//
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@@ -95,7 +96,7 @@ ScreenNameEntryTraditional::ScreenNameEntryTraditional( CString sClassName ) : S
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}
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}
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GAMESTATE->m_vPlayedStageStats.push_back( st );
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g_vPlayedStageStats.push_back( st );
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}
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}
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