From 9130e2b6ec32838ba630cfab34b9cc9458e20bb5 Mon Sep 17 00:00:00 2001 From: Thai Pangsakulyanont Date: Fri, 20 May 2011 21:35:26 +0700 Subject: [PATCH] Fix a typo (that makes building fail). --- src/Actor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Actor.cpp b/src/Actor.cpp index 99b49f6b06..f8d326827d 100644 --- a/src/Actor.cpp +++ b/src/Actor.cpp @@ -854,7 +854,7 @@ void Actor::SetEffectClockString( const RString &s ) { if (s.EqualsNoCase("timer")) this->SetEffectClock( CLOCK_TIMER ); if (s.EqualsNoCase("timerglobal")) this->SetEffectClock( CLOCK_TIMER_GLOBAL ); - else if(s.EqualsNoCase("beat")) this->SetEffectClock( CLOCK_BGM_BEAT_ACTIVE ); + else if(s.EqualsNoCase("beat")) this->SetEffectClock( CLOCK_BGM_BEAT_PLAYER_ACTIVE ); else if(s.EqualsNoCase("music")) this->SetEffectClock( CLOCK_BGM_TIME ); else if(s.EqualsNoCase("bgm")) this->SetEffectClock( CLOCK_BGM_BEAT ); // compat, deprecated else if(s.EqualsNoCase("musicnooffset"))this->SetEffectClock( CLOCK_BGM_TIME_NO_OFFSET );