From 911a0d6471617a30db95cb0666e09cd33d06045b Mon Sep 17 00:00:00 2001 From: "Devin J. Pohly" Date: Sat, 8 Feb 2014 20:24:06 -0500 Subject: [PATCH] remove unnecessary enum-to-int cast --- src/GameManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/GameManager.cpp b/src/GameManager.cpp index db430656c9..a6c9656c4f 100644 --- a/src/GameManager.cpp +++ b/src/GameManager.cpp @@ -2947,7 +2947,7 @@ void GameManager::GetStepsTypesForGame( const Game *pGame, vector& aS // that we aren't doubling up. bool found = false; for( unsigned j=0; j < aStepsTypeAddTo.size(); j++ ) - if( (int) st == (int) aStepsTypeAddTo[j] ) { found = true; break; } + if( st == aStepsTypeAddTo[j] ) { found = true; break; } if(found) continue; aStepsTypeAddTo.push_back( st );