diff --git a/stepmania/src/ScreenSelect.cpp b/stepmania/src/ScreenSelect.cpp index 4eab684e01..ff9811506c 100644 --- a/stepmania/src/ScreenSelect.cpp +++ b/stepmania/src/ScreenSelect.cpp @@ -20,10 +20,9 @@ #define CHOICE_NAMES THEME->GetMetric (m_sName,"ChoiceNames") #define CHOICE( sChoiceName ) THEME->GetMetricA(m_sName,ssprintf("Choice%s",sChoiceName.c_str())) -#define NUM_CODES THEME->GetMetricI(m_sName,"NumCodes") +#define CODE_NAMES THEME->GetMetric (m_sName,"CodeNames") #define CODE( c ) THEME->GetMetric (m_sName,ssprintf("Code%d",c+1)) #define CODE_ACTION( c ) THEME->GetMetricA(m_sName,ssprintf("Code%dAction",c+1)) -#define HELP_TEXT THEME->GetMetric (m_sName,"HelpText") #define NEXT_SCREEN( c ) THEME->GetMetric (m_sName,ssprintf("NextScreen%d",c+1)) #define IDLE_TIMEOUT_SCREEN THEME->GetMetric (m_sName,"IdleTimeoutScreen") #define ALLOW_DISABLED_PLAYER_INPUT THEME->GetMetricB(m_sName,"AllowDisabledPlayerInput") @@ -35,9 +34,6 @@ ScreenSelect::ScreenSelect( CString sClassName ) : { LOG->Trace( "ScreenSelect::ScreenSelect()" ); - IDLE_COMMENT_SECONDS.Read(); - IDLE_TIMEOUT_SECONDS.Read(); - m_sName = sClassName; // @@ -71,16 +67,23 @@ ScreenSelect::ScreenSelect( CString sClassName ) : // // Load codes // - for( int c=0; c