update VC6 project
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@@ -65,7 +65,7 @@ IntDir=.\../Debug6
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TargetDir=\stepmania\stepmania\Program
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TargetDir=\stepmania\stepmania\Program
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TargetName=StepMania-debug
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TargetName=StepMania-debug
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SOURCE="$(InputPath)"
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
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# End Special Build Tool
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# End Special Build Tool
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@@ -142,7 +142,7 @@ IntDir=.\../Release6
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TargetDir=\stepmania\stepmania\Program
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TargetDir=\stepmania\stepmania\Program
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TargetName=StepMania
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TargetName=StepMania
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SOURCE="$(InputPath)"
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
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# End Special Build Tool
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# End Special Build Tool
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@@ -410,6 +410,25 @@ SOURCE=.\RageDisplay_D3D.h
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\RageDisplay_Null.cpp
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!IF "$(CFG)" == "StepMania - Win32 Debug"
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!ELSEIF "$(CFG)" == "StepMania - Xbox Debug"
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!ELSEIF "$(CFG)" == "StepMania - Win32 Release"
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!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\RageDisplay_Null.h
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# End Source File
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# Begin Source File
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SOURCE=.\RageDisplay_OGL.cpp
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SOURCE=.\RageDisplay_OGL.cpp
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!IF "$(CFG)" == "StepMania - Win32 Debug"
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!IF "$(CFG)" == "StepMania - Win32 Debug"
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