add ScreenSelectMusic wheel under

This commit is contained in:
Glenn Maynard
2003-11-18 21:55:29 +00:00
parent 66114dbfea
commit 90def101d9
2 changed files with 8 additions and 0 deletions
+7
View File
@@ -101,6 +101,11 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName
m_Menu.Load( "ScreenSelectMusic" ); m_Menu.Load( "ScreenSelectMusic" );
this->AddChild( &m_Menu ); this->AddChild( &m_Menu );
m_MusicWheelUnder.Load( THEME->GetPathToG("ScreenSelectMusic wheel under") );
m_MusicWheelUnder->SetName( "WheelUnder" );
SET_XY( m_MusicWheelUnder );
this->AddChild( m_MusicWheelUnder );
m_MusicWheel.SetName( "MusicWheel", "Wheel" ); m_MusicWheel.SetName( "MusicWheel", "Wheel" );
SET_XY( m_MusicWheel ); SET_XY( m_MusicWheel );
this->AddChild( &m_MusicWheel ); this->AddChild( &m_MusicWheel );
@@ -458,6 +463,7 @@ void ScreenSelectMusic::TweenOnScreen()
ON_COMMAND( m_GrooveGraph ); ON_COMMAND( m_GrooveGraph );
ON_COMMAND( m_textSongOptions ); ON_COMMAND( m_textSongOptions );
ON_COMMAND( m_MusicSortDisplay ); ON_COMMAND( m_MusicSortDisplay );
ON_COMMAND( m_MusicWheelUnder );
m_MusicWheel.TweenOnScreen(); m_MusicWheel.TweenOnScreen();
ON_COMMAND( m_MusicWheel ); ON_COMMAND( m_MusicWheel );
ON_COMMAND( m_Artist ); ON_COMMAND( m_Artist );
@@ -508,6 +514,7 @@ void ScreenSelectMusic::TweenOffScreen()
OFF_COMMAND( m_textSongOptions ); OFF_COMMAND( m_textSongOptions );
OFF_COMMAND( m_MusicSortDisplay ); OFF_COMMAND( m_MusicSortDisplay );
m_MusicWheel.TweenOffScreen(); m_MusicWheel.TweenOffScreen();
OFF_COMMAND( m_MusicWheelUnder );
OFF_COMMAND( m_MusicWheel ); OFF_COMMAND( m_MusicWheel );
OFF_COMMAND( m_sprBalloon ); OFF_COMMAND( m_sprBalloon );
OFF_COMMAND( m_Artist ); OFF_COMMAND( m_Artist );
+1
View File
@@ -93,6 +93,7 @@ protected:
Sprite m_sprHighScoreFrame[NUM_PLAYERS]; Sprite m_sprHighScoreFrame[NUM_PLAYERS];
BitmapText m_textHighScore[NUM_PLAYERS]; BitmapText m_textHighScore[NUM_PLAYERS];
MusicWheel m_MusicWheel; MusicWheel m_MusicWheel;
AutoActor m_MusicWheelUnder;
Sprite m_sprBalloon; Sprite m_sprBalloon;
DifficultyDisplay m_DifficultyDisplay; DifficultyDisplay m_DifficultyDisplay;
DifficultyList m_DifficultyList; DifficultyList m_DifficultyList;