move GetCommandlineArgument, g_argc and g_argv into RageUtil.cpp,
so tests don't have to duplicate stuff, and because PrefsManager uses it
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@@ -22,10 +22,6 @@ CString SaveScreenshot( CString sDir, bool bSaveCompressed, bool bMakeSignature,
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void InsertCoin( int iNum = 1, const RageTimer *pTime = NULL );
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void InsertCredit();
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extern int g_argc;
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extern char **g_argv;
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bool GetCommandlineArgument( const CString &option, CString *argument=NULL, int iIndex=0 );
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struct VideoModeParams;
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void GetPreferredVideoModeParams( VideoModeParams ¶msOut );
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