move GetCommandlineArgument, g_argc and g_argv into RageUtil.cpp,
so tests don't have to duplicate stuff, and because PrefsManager uses it
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@@ -25,7 +25,6 @@
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#include "MemoryCardManager.h"
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#include "StatsManager.h"
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#include "GameConstantsAndTypes.h"
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#include "StepMania.h"
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#include "CommonMetrics.h"
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#include "Actor.h"
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#include "PlayerState.h"
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