Forgot to re-comment debugging stuff in ScreenEvaluation. Whoops!

This commit is contained in:
Chris Danford
2003-03-25 21:27:02 +00:00
parent 1627422e09
commit 90ac37953a
+2 -1
View File
@@ -87,6 +87,7 @@ const ScreenMessage SM_PlayCheer = ScreenMessage(SM_User+6);
ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type )
{ {
/*
// //
// debugging // debugging
// //
@@ -101,7 +102,7 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type )
GAMESTATE->m_PlayerOptions[PLAYER_1].m_fScrollSpeed = 2; GAMESTATE->m_PlayerOptions[PLAYER_1].m_fScrollSpeed = 2;
GAMESTATE->m_PlayerOptions[PLAYER_2].m_fScrollSpeed = 2; GAMESTATE->m_PlayerOptions[PLAYER_2].m_fScrollSpeed = 2;
// GAMESTATE->m_iCurrentStageIndex = 2; // GAMESTATE->m_iCurrentStageIndex = 2;
*/
LOG->Trace( "ScreenEvaluation::ScreenEvaluation()" ); LOG->Trace( "ScreenEvaluation::ScreenEvaluation()" );