Fix: BarDrain setting not saved, "sudden death" not so sudden on easier judge difficulties
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@@ -293,6 +293,7 @@ void ScreenPlayerOptions::ImportOptions()
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SongOptions &so = GAMESTATE->m_SongOptions;
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m_iSelectedOption[0][SO_LIFE] = so.m_LifeType;
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m_iSelectedOption[0][SO_DRAIN] = so.m_DrainType;
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m_iSelectedOption[0][SO_BAT_LIVES] = so.m_iBatteryLives-1;
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if ( m_iSelectedOption[0][SO_BAT_LIVES] < 0 )
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