fix compile the

This commit is contained in:
Glenn Maynard
2007-04-25 00:49:58 +00:00
parent d88d9388f8
commit 90567a7a29
+1 -1
View File
@@ -586,7 +586,7 @@ bool ScreenSelectMusic::DetectCodes( const InputEventPlus &input )
else
m_MusicWheel.NextSort();
}
else if( !GAMESTATE->IsExtraAnStage() && CodeDetector::DetectAndAdjustMusicOptions(input.GameI.controller) )
else if( !GAMESTATE->IsAnExtraStage() && CodeDetector::DetectAndAdjustMusicOptions(input.GameI.controller) )
{
m_soundOptionsChange.Play();
MESSAGEMAN->Broadcast( ssprintf("PlayerOptionsChangedP%i", input.pn+1) );