only broacast once on change, not once per player

This commit is contained in:
Chris Danford
2005-04-06 00:47:18 +00:00
parent 5cf8f8d7e9
commit 8f98d3ce66
+2 -2
View File
@@ -229,9 +229,9 @@ public:
if( vbSel[i] )
ListEntries[i].Apply( p );
}
FOREACH_CONST( CString, m_vsBroadcastOnExport, s )
MESSAGEMAN->Broadcast( *s );
}
FOREACH_CONST( CString, m_vsBroadcastOnExport, s )
MESSAGEMAN->Broadcast( *s );
return 0;
}