[GameState] Added CurrentOptionsDisqualifyPlayer(player) Lua binding.

This commit is contained in:
AJ Kelly
2011-09-30 13:33:57 -05:00
parent 51b949d637
commit 8f80774b22
2 changed files with 8 additions and 2 deletions
+4 -2
View File
@@ -2433,12 +2433,13 @@ public:
return 0;
}
static int GetExpandedSectionName( T* p, lua_State *L ) { lua_pushstring(L, p->sExpandedSectionName); return 1; }
static int AddStageToPlayer( T* p, lua_State *L ) { p->AddStageToPlayer(Enum::Check<PlayerNumber>(L, 1)); return 0; }
static int CurrentOptionsDisqualifyPlayer( T* p, lua_State *L ) { lua_pushboolean(L, p->CurrentOptionsDisqualifyPlayer(Enum::Check<PlayerNumber>(L, 1))); return 1; }
static int Dopefish( T* p, lua_State *L )
{
lua_pushboolean(L, p->m_bDopefish);
return 1;
}
static int AddStageToPlayer( T* p, lua_State *L ) { p->AddStageToPlayer(Enum::Check<PlayerNumber>(L, 1)); return 0; }
LunaGameState()
{
@@ -2539,8 +2540,9 @@ public:
ADD_METHOD( GetCharacter );
ADD_METHOD( SetCharacter );
ADD_METHOD( GetExpandedSectionName );
ADD_METHOD( Dopefish );
ADD_METHOD( AddStageToPlayer );
ADD_METHOD( CurrentOptionsDisqualifyPlayer );
ADD_METHOD( Dopefish );
}
};