Persistent Coins (#1405)
On Coin Insert, a file Save/Coin.ini is created if it does not exist, which stores the number of coins currrently in m_iCoins. Whenever m_iCoins is update, the Coin.ini is updated. On boot, Coin.ini is read and m_iCoins is set to that value. If coins in coin.ini file is greater then MAX_NUM_CREDITS then reset the value to 0.
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committed by
Colby Klein
parent
4b3507f195
commit
8f332653e1
@@ -514,6 +514,9 @@ namespace
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GAMESTATE->JoinPlayer( pn );
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// On Join, make sure to update Coins File
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BOOKKEEPER->WriteCoinsFile(GAMESTATE->m_iCoins.Get());
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return true;
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}
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};
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