Update /new.

This commit is contained in:
Jonathan Payne
2012-05-06 22:03:19 -07:00
parent 9628d03810
commit 8f155996a5
15 changed files with 320 additions and 37 deletions
@@ -2,11 +2,11 @@ local t = Def.ActorFrame {};
local function UpdateTriangleFrame(self)
local curBPS = GAMESTATE:GetSongBPS() and GAMESTATE:GetSongBPS() or 1;
local c = self:GetChildren();
local auxRate = 6;
local auxRate = 3;
--
c.TriangleFrame:aux( math.mod( c.TriangleFrame:getaux() + ( curBPS * auxRate ), 360) );
c.TriangleFrame:rotationz( c.TriangleFrame:GetRotationZ() + ( curBPS * 1.5 ) );
c.TriangleFrame:zoom( 1.125 - ((c.TriangleFrame:getaux() / 360) * 0.5) );
c.TriangleFrame:rotationz( c.TriangleFrame:GetRotationZ() + ( curBPS * 0.75 ) );
c.TriangleFrame:zoom( 1.125 - ((c.TriangleFrame:getaux() / 360) * 0.35) );
-- c.TriangleFrame:x( math.cos( math.rad(c.TriangleFrame:getaux()) ) * 8 );
-- c.TriangleFrame:y(math.sin( math.rad(c.TriangleFrame:getaux()) ) * 8);
end;