fix GradePercent pref names
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@@ -120,7 +120,7 @@ public:
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int m_iGradeWeightNG;
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int m_iNumGradeTiersUsed;
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float m_fGradePercentTier[NUM_GRADE_TIERS]; // the minimum percent necessary achieve a grade
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float m_fGradePercent[NUM_GRADE_TIERS]; // the minimum percent necessary achieve a grade
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bool m_bGradeTier02IsAllPerfects; // DDR special case. If true, m_fGradePercentTier[GRADE_TIER_2] is ignored
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float m_fSuperMeterPercentChangeMarvelous;
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