Theme changes
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@@ -0,0 +1,21 @@
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local PlayerNumber = ...;
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assert( PlayerNumber );
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local t = LoadFont("ScreenGameplay","RemainingTime") .. {
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Name="RemainingTime";
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Text="";
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JudgmentMessageCommand=function(self,params)
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if params.Player == PlayerNumber then
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if params.TapNoteScore then
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self:playcommand( "GainSeconds" );
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self:playcommand( ToEnumShortString( params.TapNoteScore ) );
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self:settextf( "%+1.1fs", PREFSMAN:GetPreference( string.format("TimeMeterSecondsChange%s", ToEnumShortString( params.TapNoteScore ) ) ) );
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else
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return
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end
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else
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return
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end
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end;
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};
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return t
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