thread debug info
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@@ -10,13 +10,10 @@
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#include "archutils/Win32/AppInstance.h"
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#include "InputFilter.h"
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#include "PrefsManager.h"
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#include "archutils/win32/tls.h"
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#include "InputHandler_DirectInputHelper.h"
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/*extern "C" {
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extern HINSTANCE __declspec(dllimport) SDL_Instance;
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};*/
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static vector<DIDevice> Devices;
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/* Number of joysticks found: */
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@@ -432,6 +429,8 @@ void InputHandler_DInput::Update(float fDeltaTime)
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void InputHandler_DInput::InputThread()
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{
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InitThreadData("DirectInput thread");
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VDCHECKPOINT;
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if(!SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST))
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LOG->Warn(werr_ssprintf(GetLastError(), "Failed to set DirectInput thread priority"));
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