diff --git a/src/PlayerState.cpp b/src/PlayerState.cpp index 5ed8c66210..5cef47dedb 100644 --- a/src/PlayerState.cpp +++ b/src/PlayerState.cpp @@ -196,9 +196,8 @@ int PlayerState::GetSumOfActiveAttackLevels() const const SongPosition &PlayerState::GetDisplayedPosition() const { - if( GAMESTATE->m_bIsUsingStepTiming ) - return m_Position; - return GAMESTATE->m_Position; + // Player state should always use its own timing because of custom Visual Delay options. + return m_Position; } const TimingData &PlayerState::GetDisplayedTiming() const