Code cleanup : bad button names were used in the Xbox section.
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@@ -182,9 +182,9 @@ void ScreenMapControllers::Input( const DeviceInput& DeviceI, const InputEventTy
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else if(DeviceI.button == JOY_HAT_DOWN)
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else if(DeviceI.button == JOY_HAT_DOWN)
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button = KEY_DOWN;
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button = KEY_DOWN;
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else if(DeviceI.button == JOY_9)
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else if(DeviceI.button == JOY_9)
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button = KEY_RETURN;
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button = KEY_ENTER;
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else if(DeviceI.button == JOY_10)
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else if(DeviceI.button == JOY_10)
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button = KEY_ESCAPE;
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button = KEY_ESC;
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else if(DeviceI.button == JOY_1 || DeviceI.button == JOY_2 ||
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else if(DeviceI.button == JOY_1 || DeviceI.button == JOY_2 ||
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DeviceI.button == JOY_3 || DeviceI.button == JOY_4)
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DeviceI.button == JOY_3 || DeviceI.button == JOY_4)
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button = KEY_DEL;
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button = KEY_DEL;
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