Add: Win32 MIDI Support
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#include "global.h"
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#include "RageUtil.h"
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#include "InputHandler_Win32_MIDI.h"
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#include "RageLog.h"
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#include <windows.h>
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#include <mmsystem.h>
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#include "ScreenManager.h"
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#pragma comment (lib,"winmm.lib")
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HMIDIIN g_device;
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void CALLBACK midiCallback(HMIDIIN g_device, UINT status, DWORD instancePtr, DWORD data, DWORD timestamp);
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InputHandler_Win32_MIDI::InputHandler_Win32_MIDI()
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{
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int device_id = 0;
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MMRESULT result;
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g_device = NULL;
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if (device_id >= midiInGetNumDevs()) {
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m_bFoundDevice = false;
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return;
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} else
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m_bFoundDevice = true;
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result = midiInOpen(&g_device, device_id, (DWORD)&(midiCallback), (DWORD)this, CALLBACK_FUNCTION);
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if (result != MMSYSERR_NOERROR) {
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char strError[256];
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midiOutGetErrorText( result, strError, 256 );
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LOG->Warn( "Error with MIDI Opening: %s", strError );
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return;
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}
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result = midiInStart(g_device);
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if (result != MMSYSERR_NOERROR) {
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char strError[256];
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midiOutGetErrorText( result, strError, 256 );
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LOG->Warn( "Error with MIDI Starting: %s", strError );
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return;
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}
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}
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InputHandler_Win32_MIDI::~InputHandler_Win32_MIDI()
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{
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MMRESULT result;
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result = midiInReset(g_device);
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if (result != MMSYSERR_NOERROR) {
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char strError[256];
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midiOutGetErrorText( result, strError, 256 );
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LOG->Warn( "Error with MIDI Reset: %s", strError );
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return;
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}
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result = midiInClose(g_device);
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if (result != MMSYSERR_NOERROR) {
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char strError[256];
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midiOutGetErrorText( result, strError, 256 );
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LOG->Warn( "Error with MIDI Close: %s", strError );
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return;
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}
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}
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void InputHandler_Win32_MIDI::GetDevicesAndDescriptions(vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut)
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{
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if ( m_bFoundDevice )
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{
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vDevicesOut.push_back( InputDevice(DEVICE_MIDI) );
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vDescriptionsOut.push_back( "Win32_MIDI" );
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}
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}
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void CALLBACK midiCallback(HMIDIIN g_device, UINT status, DWORD instancePtr, DWORD data, DWORD timestamp)
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{
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if (status == MIM_DATA) {
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int type = data & 0x00ff;
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int channel = (data & 0xff00) >> 8;
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int value = ( data & 0x00ff0000) >> 16;
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//Channel 0 in midi is a special channel that generally will get triggerd when too many channels are pressed
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if ( channel == 0 ) return;
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if ( type == 144 )
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{
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DeviceInput di = DeviceInput(DEVICE_MIDI,channel);
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di.ts.Touch();
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if ( value > 0 )
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((InputHandler_Win32_MIDI *)instancePtr)->SetDev( di, true );
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else
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((InputHandler_Win32_MIDI *)instancePtr)->SetDev( di, false );
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}
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}
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}
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void InputHandler_Win32_MIDI::Update( float fDeltaTime )
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{
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}
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/*
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* Copyright (c) 2005 Charles Lohr
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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