Avoid checking for bHoldNoteBeginsOnThisBeat if the note skin doesn't

really need it.
This commit is contained in:
Glenn Maynard
2005-01-22 05:00:33 +00:00
parent 97ddc053d1
commit 8e564b0def
3 changed files with 20 additions and 8 deletions
+5
View File
@@ -344,6 +344,11 @@ void NoteDisplay::Load( int iColNum, const PlayerState* pPlayerState, CString No
}
}
bool NoteDisplay::DrawHoldHeadForTapsOnSameRow() const
{
return cache->m_bDrawHoldHeadForTapsOnSameRow;
}
void NoteDisplay::Update( float fDeltaTime )
{
/* This function is static: it's called once per game loop, not once per