prevent two different difficulty selections in options screen for nonstop courses (not supported yet)
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@@ -245,6 +245,10 @@ void ScreenPlayerOptions::ImportOptions()
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}
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}
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else if( GAMESTATE->m_pCurCourse ) // playing a course
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else if( GAMESTATE->m_pCurCourse ) // playing a course
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{
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{
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// support for difficult on one side and normal on other is not supported
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// force same choice on both sides
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g_PlayerOptionsLines[PO_STEP].bOneChoiceForAllPlayers = true;
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if( GAMESTATE->m_bDifficultCourses &&
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if( GAMESTATE->m_bDifficultCourses &&
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GAMESTATE->m_pCurCourse->HasDifficult( GAMESTATE->GetCurrentStyleDef()->m_StepsType ) )
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GAMESTATE->m_pCurCourse->HasDifficult( GAMESTATE->GetCurrentStyleDef()->m_StepsType ) )
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m_iSelectedOption[p][PO_STEP] = 1;
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m_iSelectedOption[p][PO_STEP] = 1;
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