prevent two different difficulty selections in options screen for nonstop courses (not supported yet)
This commit is contained in:
@@ -245,6 +245,10 @@ void ScreenPlayerOptions::ImportOptions()
|
||||
}
|
||||
else if( GAMESTATE->m_pCurCourse ) // playing a course
|
||||
{
|
||||
// support for difficult on one side and normal on other is not supported
|
||||
// force same choice on both sides
|
||||
g_PlayerOptionsLines[PO_STEP].bOneChoiceForAllPlayers = true;
|
||||
|
||||
if( GAMESTATE->m_bDifficultCourses &&
|
||||
GAMESTATE->m_pCurCourse->HasDifficult( GAMESTATE->GetCurrentStyleDef()->m_StepsType ) )
|
||||
m_iSelectedOption[p][PO_STEP] = 1;
|
||||
|
||||
Reference in New Issue
Block a user