Still fixing brokenness in Nonstop, Oni, Endless...
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@@ -442,6 +442,8 @@ void MusicWheel::BuildWheelItemDatas( vector<WheelItemData> &arrayWheelItemDatas
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default: ASSERT(0);
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}
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SortCoursePointerArrayByDifficulty( apCourses );
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for( unsigned c=0; c<apCourses.size(); c++ ) // foreach course
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{
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Course* pCourse = apCourses[c];
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@@ -450,6 +452,7 @@ void MusicWheel::BuildWheelItemDatas( vector<WheelItemData> &arrayWheelItemDatas
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if( pCourse->IsPlayableIn(GAMESTATE->GetCurrentStyleDef()->m_NotesType) )
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arrayWheelItemDatas.push_back( WheelItemData(TYPE_COURSE, NULL, "", pCourse, pCourse->GetColor()) );
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}
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}
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break;
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default:
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