Still fixing brokenness in Nonstop, Oni, Endless...
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@@ -22,13 +22,13 @@ class Course
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{
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struct Entry {
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enum Type { fixed, random, random_within_group, players_best, players_worst } type;
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CString group_name;
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CString song_name; // the name of the song folder
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Difficulty difficulty; // = DIFFICULTY_INVALID if no difficulty specified
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int low_meter; // = -1 if no meter range specified
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int high_meter; // = -1 if no meter range specified
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int players_index; // ignored if type isn't a players_*
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CString modifiers; // set player and song options using these
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Song* pSong; // used in type=fixed
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CString group_name; // used in type=random_within_group
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Difficulty difficulty; // = DIFFICULTY_INVALID if no difficulty specified
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int low_meter; // = -1 if no meter range specified
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int high_meter; // = -1 if no meter range specified
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int players_index; // ignored if type isn't a players_*
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CString modifiers; // set player and song options using these
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Entry()
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{
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@@ -98,7 +98,7 @@ public:
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private:
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Song *FindSong(CString sSongDir) const;
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Song *FindSong(CString sGroup, CString sSong) const;
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};
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