some s/GetSize/size/

This commit is contained in:
Glenn Maynard
2002-10-31 02:11:52 +00:00
parent b30fcbae96
commit 8e18d84d10
4 changed files with 34 additions and 33 deletions
+3 -3
View File
@@ -22,7 +22,7 @@ void ActorFrame::AddChild( Actor* pActor)
void ActorFrame::DrawPrimitives()
{
// draw all sub-ActorFrames while we're in the ActorFrame's local coordinate space
for( int i=0; i<m_SubActors.GetSize(); i++ ) {
for( unsigned i=0; i<m_SubActors.size(); i++ ) {
m_SubActors[i]->Draw();
}
}
@@ -36,7 +36,7 @@ void ActorFrame::Update( float fDeltaTime )
// update all sub-Actors
for( int i=0; i<m_SubActors.GetSize(); i++ )
for( unsigned i=0; i<m_SubActors.size(); i++ )
m_SubActors[i]->Update(fDeltaTime);
}
@@ -46,6 +46,6 @@ void ActorFrame::SetDiffuse( RageColor c )
Actor::SetDiffuse( c );
// set all sub-Actors
for( int i=0; i<m_SubActors.GetSize(); i++ )
for( unsigned i=0; i<m_SubActors.size(); i++ )
m_SubActors[i]->SetDiffuse(c );
}