diff --git a/Docs/Changelog_sm-ssc.txt b/Docs/Changelog_sm-ssc.txt index 5e94e7ad26..a0860ad855 100644 --- a/Docs/Changelog_sm-ssc.txt +++ b/Docs/Changelog_sm-ssc.txt @@ -17,6 +17,7 @@ sm-ssc v1.2.5 | 20110??? -------- * [ScreenOptions] Renamed "ScreenOptions LineHighlight" to "ScreenOptions LineHighlight P#", making it load per-player. [AJ] +* [OptionRow] Added Text param to RefreshMessageCommand. [AJ] 20110428 -------- diff --git a/src/OptionRow.cpp b/src/OptionRow.cpp index 30fd06b91b..ee043f65df 100644 --- a/src/OptionRow.cpp +++ b/src/OptionRow.cpp @@ -645,6 +645,7 @@ void OptionRow::SetModIcon( PlayerNumber pn, const RString &sText, GameCommand & // update row frame Message msg( "Refresh" ); msg.SetParam( "GameCommand", &gc ); + msg.SetParam( "Text", sText ); m_sprFrame->HandleMessage( msg ); if( m_ModIcons[pn] != NULL ) m_ModIcons[pn]->Set( sText );